![]() This is not only helpful during fights where your Lust is high or can be increased, such as fighting imps and succubi, but can also be used to lower your Lust stat outside of battle to prevent such battles from occurring. Each use of it will lower your lust as well. ![]() Bimbo TFs are obviously supposed to be negative, as they tank your stats, however, one positive angle about them is that reaching Level 4 as one nets you the spell "Flames of Amaraphne," which is an attack that gets stronger according to your Lust stat. It's not like "whoopsie, bad ending you got transformed, try again" but rather like "you have been transformed and now you have to deal with it." Another interesting thing to note is that even many of the negative TFs have positives to them that make them actual viable options to use. It makes the transformations feel less like and more like an actual thing that is happening to your player character in real time. Whether it be a skyrocketed SPD stat from the Bunny Girl TF, a tanked overall stats from a Bimbo TF, or even something as ridiculous as a defense-boosting Special obtained by having ginormous boobs.ĭespite the game's minimalistic presentation compared to other games, these details shockingly make it one of the most immersive TF games I've ever played. A lot of them even change your stats and abilities, for better or for worse. ![]() I can think of three off the top of my head (I'll get into those in a bit). Dungeon Depths manages to dodge that sort of thing by having almost none of its transformations be game overs. ![]() When it's merely one JPEG becoming a different JPEG in a game where I can get through without ever seeing a TF. The issue is that a lot of TF games do essentially the same thing but without the qualities that Changed has. Not to mention, it's high difficulty means you'll be seeing the transformations quite a lot, so they stick with you even though some of them are very quick. Changed, one of my favorite games, wouldn't really be able to function properly if transformations weren't game overs and it more than makes up for it with the TFs being fully animated. Don't get me wrong, some games do that really well. That's something I feel many TF games miss the mark on despite these games being made for people who are into TF, be that sexually or otherwise, they always tend to make transformations a game over. I think it has some gameplay effects on magic users, like it makes their spells less likely to miss or backfire, but it also affects certain transformations.Īs if the variety of transformations wasn't already enough to provide endless amounts of fun, one of the very best parts of Dungeon Depths is the fact that almost all of them are 100% playable. In terms of stats, you have your typical RPG stats like ATK, DEF, and SPD, along with an additional one: WILL. High lust will spawn Succubus Queens highly difficult bosses who can drain several levels and also curse your player. Medium lust will spawn Succubi they're dangerous as they can drain levels from your character, but they also drop neat loot. Low lust will spawn Imps not dangerous, but can increase your lust during the fight. If it's high, your character won't necessarily collapse and masturbate like in Lust Doll Plus (I'll review that too at some point), but it will cause demons to spawn on the floor. Your Lust Meter measures how horny your hero is. Stamina gradually lowers over time and is used not only to keep your character from keeling over and dying on the spot, but to use Special Moves which are kind of like spells for non-magic classes. You have a Health Meter and Mana Meter along with a Stamina Meter and Lust Meter. Your basic goal each floor is to collect treasure, build up XP and get new armors, and eventually best the boss. The enemies you'll face will either be RPG mainstays like slimes, spiders and mimics, or they can be more blatantly fanservice-y ones, like Goo-Girls, succubi, and arachne. After the fifth floor you can kind of just leave them whenever. With most of the first floors, you'll need to partake in a boss-fight before you can leave. These can be littered with NPCs, chests, and also traps. ![]() The game autogenerates floors of the dungeon for you to explore. ![]()
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